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Algebra formulas

The algebra formulas you reach for most: solving quadratics (and reading the discriminant), expanding brackets with the binomial theorem, the logarithm and exponent rules, and the exponential models behind population growth, radioactive decay and percentage change.

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Quadratic formula

x=−b±b2−4ac2a

Solves any quadratic equation ax2+bx+c=0 from its three coefficients, including the cases with one root or complex roots.

Discriminant

D=b2−4ac

Tells you, before solving, whether a quadratic has two real roots, one repeated root or no real roots.

Vertex of a parabola

h=−b2a, k=c−b24a

The turning point (h, k) of y=ax2+bx+c: its minimum when a > 0 and its maximum when a < 0.

Difference of two squares

a2−b2=(a+b)(a−b)

Any square minus another square factorises into a sum times a difference.

Binomial theorem

(a+b)n=∑k=0n(nk)an−kbk

Expands (a+b)n without multiplying out brackets; the coefficients are the numbers in Pascal's triangle.

Definition of a logarithm

y=logb⁡x⇔by=x

A logarithm is an exponent: logb⁡x is the power you raise b to in order to get x.

Logarithm product rule

logb⁡(MN)=logb⁡M+logb⁡N

The log of a product is the sum of the logs, which turns multiplication into addition.

Logarithm quotient rule

logb⁡(MN)=logb⁡M−logb⁡N

The log of a quotient is the difference of the logs.

Logarithm power rule

logb⁡(Mp)=plogb⁡M

An exponent inside a log can come out in front as a multiplier, which is how you solve for an unknown exponent.

Change of base formula

logb⁡x=ln⁡xln⁡b=log⁡xlog⁡b

Works out a logarithm in any base using the ln or log₁₀ button on a calculator.

Laws of exponents

am·an=am+n

Multiplying powers of the same base adds the exponents; the other index laws follow from this one.

Exponential growth and decay

N=N0ekt

Models any quantity that changes at a rate proportional to its size: populations, continuous interest, cooling, decay.

Half-life formula

N=N0(12)t/T

How much of a decaying substance is left after time t, given its half-life T.

Percentage change

p=V2−V1V1×100%

The change from an old value to a new one, as a percentage of the old value.