Final velocity: v = u + at
The velocity after accelerating steadily at a for time t, starting from velocity u.
Calculator
The live calculator needs JavaScript. The worked example below shows the same steps it would.
See it move
- Slope = acceleration a = 9.81 m/s²; final velocity v = 19.62 m/s.
- Shaded area = displacement s = ut + ½at² = 19.62 m (area below the axis counts as negative).
What the symbols mean
- the final velocity in m/s (m/s)
- the initial velocity in m/s (m/s)
- the acceleration in m/s², assumed constant; negative if it acts against the positive direction (g = 9.81 m/s² for free fall) (m/s²)
- the time in seconds (s)
When to use it
Use it when acceleration is constant and the problem involves velocities and time but not distance: a car speeding up, a ball thrown upwards (a = −9.81 m/s² if up is positive), anything dropped from rest (u = 0). It is the SUVAT equation without s.
Worked example
A stone is dropped from rest (u = 0) and falls with a = 9.81 m/s². How fast is it falling after t = 2 s?
Start from the formula.
Substitute = , = , = and work it out.
Answer v = 19.62 m/s
Why it works
Constant acceleration means the velocity changes by a every second, so after t seconds it has changed by at. On a velocity–time graph it is a straight line with slope a.
Common mistakes
- Giving a deceleration a positive sign; if the object slows down in the positive direction, a is negative.
- Using it when acceleration is not constant (for example with air resistance at high speed).
- Mixing km/h with m/s²; convert speeds to m/s first.